Cephalophoria
2024 | Video Games | Master 2
Production
Thomas Vignes
Creative Direction
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Programming
Creative Direction
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Programming
Tom Le Corvic
Technical art
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Environment art
Technical art
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Environment art
Victor Salembier
Game Design
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Level Design
Game Design
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Level Design
Sébastien Lambert
Character Art
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Environment Art
Character Art
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Environment Art
Alexys Félix
Character Art
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Environment Art
Character Art
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Environment Art
Tiphaine Riallot
Animation
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Character Art
Animation
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Character Art
Synopsis
Cephalophoria is an atmospheric first-person horror game about a severed head trying to regain a body.
It boasts a subversive approach to first-person games, and tries to emulate what having your head and body disconnected could feel like.
The player is unable to move on his own, relying on controlling bodies and using them to pick himself up and move.
The game is set inside a massive living and breathing life-giving entity at its life’s end, the player embodying one of its numerous offspring trying to get out.
Kind of video games
Jeu d'horreur atmosphérique / First-person horror game